Borderlands 4 Finally Gets Photo Mode in Today’s Major Update

By Steven Jones 01/29/2026

Borderlands 4 is getting a major update today, including, among other things, the addition of the long-awaited Photo Mode that was announced prior to the game's launch, but was allegedly held due to the need to prioritize polishing other elements.

The update was announced via the official Borderlands 4 website, and it isn't just a Photo Mode being added. Harlowe's Zero-Point Action skill is getting a rework, and Ultimate Vault Hunter Mode levels will now increase dedicated loot drop levels.

But Photo Mode is the crown jewel here, and it's available now by restarting your game and downloading the update. Once the update is installed, you can find Photo Mode in the Pause menu while you're playing. It'll let you adjust the camera and apply a variety of visual effects including Field of View and Depth of Field adjustments, filters, changing the time of day, and even toggling visibility of elements such as characters or even damage numbers. Entering Photo Mode will also pause the game entirely in single-player mode (sorry multiplayer folks, just doesn't work that way). There's a full guide to how to use the Photo Mode and all its settings right here.

Photo Mode was promised for Borderlands 4 way back in June of 2025, with creative director Graeme Timmins saying on social media that while it was planned, the team was prioritizing polishing other core elements, and Photo Mode thus wouldn't be around at launch.

I had us prioritize polishing some other elements, more core to the moment-to-moment experience. We've always planned for it, and had it tasked up, we just needed to spend a bit more time on things that would directly impact QoL of playing the game.

Below we've pasted the full patch notes, including all the other updates to Harlowe and Ultimate Vault Hunter Mode:

Progression and Rewards

Contract Missions:

Vault Card Challenges:

Challenges:

Progression and rewards

Vault Hunters

Specializations

Harlowe the Gravitar Skill Rework

Dev Note: We’re making several changes to Zero-Point as another step towards making this skill tree feel more satisfying and better balanced relative to Harlowe’s other trees. Because we're changing the fundamental behavior of Zero-Point to include the old Inertia Augment behavior in the base skill, we want to see how these changes balance out before doing more work in the rest of the tree.

We have our eye on a few other passives that may be candidates for some buffs, but between the recent passive buffs that were implemented several weeks ago, combined with today’s changes, we’ll revisit those in the future once we’ve gathered adequate feedback on the current changes.

Long term, we want to ensure that each Vault Hunter has plenty of build diversity, with each Action Skill having its own pros and cons. If and when we see one falling behind, we’ll continue to explore changes like today’s.

Amon the Forgeknight

Vex the Siren

General Gameplay:

Bloomreaper Boss Fight:

World Events and Bosses:

Loot and Stations:

Mission, Enemy and ECHO Location Updates:

Guns & Gear

Enhancement:

Tediore:

Maliwan:

Jakobs:

Torgue:

Order:

Ripper:

CoV:

Daedalus:

Atlas:

Ordnance

Firmware:

Visual, Audio, and Animation updates to Guns and Gear:

Audio & Visuals

UI, Text, Localization

Splitscreen

Player Experience

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to [email protected].

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